Code of Soul
FIRE 3

Code of Soul

Mã linh hồn cháy
  • ATK:
  • 500

  • DEF:
  • 500

  • Lượt xem:
  • 6635




Hiệu ứng (VN):

Nếu bạn điều khiển quái thú Link: Bạn có thể Triệu hồi Đặc biệt lá bài này từ tay của bạn. Trong Main Phase của bạn: Bạn có thể kích hoạt hiệu ứng này; một lần trong lượt này, nếu bạn Triệu hồi Link một quái thú Link "Salamangreat" , bạn có thể sử dụng 1 quái thú Link "Salamangreat" mà bạn điều khiển có cùng tên với toàn bộ nguyên liệu. Trong Main Phase của đối thủ (Hiệu ứng Nhanh): Bạn có thể loại bỏ lá bài này khỏi Mộ của bạn; ngay sau khi hiệu ứng này được thực thi, Triệu hồi Link 1 quái thú Link Cyberse Link-3 hoặc lớn hơn. Bạn chỉ có thể sử dụng mỗi hiệu ứng của "Code of Soul" một lần trong lượt.



Hiệu ứng gốc (EN):

If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.





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Phân tích sức mạnh bằng AI
Starter / Combo enablerĐộ tin cậy: Trung bìnhĐánh giá ngày 09/10/2026
58± 6/ 100
Điểm sức mạnh
Nội tại 58
Bộ bài 58

Code of Soul — Power Evaluation

Final Score: 58 ± 6 · Confidence: Medium

  • Intrinsic: 57.5 · Deck: 58 · Meta: provisional

  • Primary role: Starter / Combo enabler · Secondary: Extender

Why it scores here

Code of Soul converts 1 Link monster already on the field into 1 hand-summon and, from the Mộ on the opponent's turn, into 1 Link-3 or higher Cyberse Link Monster, so its power is board conversion rather than its 500 ATK body. It is 1 single-copy staple in 400 of 400 sampled decks across 21 archetypes, which supports accessibility and deckbuilding cost but earns no points by itself under guardrail 3. No combo boards were supplied, so the combo and synergy scores rest on text and deck co-occurrence alone, and the stats were not allowed to push the score higher.

Axis scores

Axis Score Evidence

| | Accessibility | 60 | Hand-summonable only while you control 1 Link Monster, and it appears in 96.2% of recorded decks, mostly Maliss and @Ignister (observed, với the Link-field condition from text). |

| | Combo & Conversion | 50 | The Mộ quick effect Link Summons one Link-3+ Cyberse, adding one extra Link body on the opponent's turn, but no combo boards were supplied to confirm it (inferred from text). |

| | Resource Economy | 50 | Banishing itself from the Mộ is 1 cost that returns 1 Link body, which is roughly even rather than card advantage (inferred from text). |

| | Effect & Interaction | 20 | Its only interaction is 1 Quick Effect that adds 1 board on the opponent's turn, not negation or removal (verified from text). |

| | Material Utility | 60 | A Cấp độ 3 Cyberse body với no Link restriction that can be Link material, so it still converts when its effects are negated (inferred from text). |

| | Resilience & Flexibility | 55 | It works from hand and Mộ, and each effect is một lần mỗi lượt in separate zones and turns, but it is exposed to the opponent's responses (inferred from text, với deck co-occurrence observed). |

| | Deck-Building Efficiency | 70 | One slot, typically one copy, and no garnet or lock restriction beyond needing Link monsters, which these decks already run (observed from deck evidence). |

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Extender. Intrinsic ≈ 57.5, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40Intrinsic + 0.60Deck

Strengths

  • Hand-summonable whenever 1 Link Monster is on the field

  • Mộ quick effect adds 1 Link-3+ Cyberse body on the opponent's turn

  • Single-slot staple across 21 archetypes với no garnet restriction

  • Generic Cyberse body that remains usable as Link material

Weaknesses

  • Needs 1 Link Monster already on the field to hand-summon

  • Negligible ATK or DEF; power is entirely in the effects

  • Low opponent interaction; the effects add boards rather than negating

  • The Mộ effect needs 1 Cyberse Link-3+ in the Extra Deck, which the evidence does not verify

Counters / choke points

  • Hand traps or monster-effect negation responding to the activation (general text-level inference; no counter data in the evidence pack)

Best use

Starter / Combo enabler (hand summon and Mộ Link Summon). Decks: Maliss, @Ignister, Salamangreat, Bystial/Byssted. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand summon requires controlling 1 Link Monster (card text); Mộ banish cost followed by Link Summon of 1 Link-3+ Cyberse on the opponent's Main Phase (card text); Each effect is một lần mỗi lượt (card text); Cấp độ 3 FIRE Cyberse Quái thú có Hiệu Ứng, 500 ATK / 500 DEF (card data)

  • Observed: Present in 400 of 400 decks, 96.2% Master Duel gameplay, 1 copy average (deck evidence); Co-occurs at 99% với Ash Blossom & Joyous Spring and 95.5% với Droll & Lock Bird (deck evidence); Usage inclusion 55.6% to 100% in Salamangreat and Maliss, typically 1 copy (usage statistics); One guide mention describing Salamangreat as stable and cheap (guides evidence)

  • Inferred: Mộ banish turns the card into 1 Link-3+ board on the opponent's turn, 1 one-card-to-board conversion; Usable as generic Link material and still converts when its effects are negated; Score treats the 400-deck presence as accessibility evidence, not as 1 measure of intrinsic strength

  • Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) Extra Deck availability of Cyberse Link-3+ monsters is not in the evidence pack Guide evidence is 1 single mention với no role analysis












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